E3 2015 Linky Post

I love following E3! If I had loads of time, I’d watch all the full press conference videos. I’m weird like that. Unfortunately, I don’t have that kinda time, right now, so I watch summary videos.

Whichever you like, I’ll update links to both below as they become available and I find them. Full vids wherever I find them, summary vids from Polygon / The Verge, and Youtube / various. Linky breakdowns mostly at Destructoid, when available.  If you have a better quality vid, let me know and I’ll update it.

E3 2013 Impressions and XBox 180

First of all, there were many great looking cross-platform titles, and even cross-generation.

Metal Gear Solid 5

Battlefield 4, Dragon Age 3, Rayman Legends, The Division, Watchdogs, Destiny, Witcher 3, Dark Souls 2

I already wrote about exclusives by the first parties: Microsoft, Sony, and Nintendo.

My take-away message is that XBox One will have lots of great games, but PS4 will be $100 cheaper and have a lot of its own great games Continue reading “E3 2013 Impressions and XBox 180” »

Review: Prince of Persia (PS3)

Platforms: PS3, XBox360, Windows, OSX
Platforms Played: PS3
Published: 2008
Publisher: Ubisoft
Developer: Ubisoft Montreal


7/10 – A unique blend of platforming, timing, exploration, and beautiful visuals.

Flow of movement is paramount to this game, and that is when Prince of Persia is at its best: you feel like an agile bad-ass, wall-running, swinging on rings like a monkey, flying through the air, running up walls, and generally gliding effortlessly over the landscape and obstacles. Some timing is required for the correct buttons but it’s fairly forgiving, it’s almost like a platforming rhythm game with some adventure thrown in. It’s quite unique, and when things are going well, it’s very satisfying.

Continue reading “Review: Prince of Persia (PS3)” »