Sony’s conference started kind of slowly and generally had much more talking than was necessary. They finally revealed the appearance of the PlayStation 4 console, a modern looking, slanted box; not nearly as large as the XBox One and it can be placed vertically – I like it. There weren’t nearly as many games as in the Microsoft conference. A new game, The Order: 1886 was teased; a Victorian Steam-punk setting with …werewolves? Yes, please. inFAMOUS Second Son looks good and I’m sure Killzone: Shadow Fall will be a competent and pretty shooter and Knack looks decent. But nothing I saw made me think I must have “Next Gen” on day one (though that remains a strong possibility, regardless).
At one point, Sony had a bunch of indie developers each on their own piece of stage playing their game. It’s always great to see love for the little guys. The games that stood out to me were Mercenary Kings, Octodad: Dadliest Catch, Outlast, and Galak-Z. And, of course, Transistor.
Sony’s big announcement, ironically, wasn’t games or the form factor of their new system, but Continue reading “Sony E3 2013” »