Sony’s conference started kind of slowly and generally had much more talking than was necessary. They finally revealed the appearance of the PlayStation 4 console, a modern looking, slanted box; not nearly as large as the XBox One and it can be placed vertically – I like it. There weren’t nearly as many games as in the Microsoft conference. A new game, The Order: 1886 was teased; a Victorian Steam-punk setting with …werewolves? Yes, please. inFAMOUS Second Son looks good and I’m sure Killzone: Shadow Fall will be a competent and pretty shooter and Knack looks decent. But nothing I saw made me think I must have “Next Gen” on day one (though that remains a strong possibility, regardless).
At one point, Sony had a bunch of indie developers each on their own piece of stage playing their game. It’s always great to see love for the little guys. The games that stood out to me were Mercenary Kings, Octodad: Dadliest Catch, Outlast, and Galak-Z. And, of course, Transistor.
Sony’s big announcement, ironically, wasn’t games or the form factor of their new system, but Continue reading “Sony E3 2013” »
Microsoft started things out exactly how they said they would: games. Lots of games for the XBox One were shown, many exclusive (thanks to deep pockets), and many look very promising. It was a really strong showing overall, but I was particularly impressed with Titanfall.
I also have a soft spot for Killer Instinct, and both Quantum Break and Project Spark look intriguing.
The XBox One will be available in November for $499. The high price point was expected as the new, more powerful Kinect is included. It would be interesting to learn if Microsoft is selling units at a loss and how much of one.
Microsoft didn’t comment further on their controversial online requirements, which makes them all the more likely to be set in stone.
With Steam recently coming to Linux, and all the great humble bundles, it’s becoming more and more important to have a good gamepad to use on your Linux PC. If you’re a console gamer, you probably already have an XBox 360 or a PS3 controller. In fact, plug in your controller via USB and it probably already works. Unfortunately, many games (Hotline Miami,
Super Meat Boy, Bastion, etc.) assume you have a 360 controller and the button mappings of a PS3 dualshock controller will be horribly skewed (the PS3 select button is 360’s A button). In some games, like Cave Story+, this is not a problem because they allow custom key mappings within the program. Some correctly detect the PS3 controller. However, many games just assume a 360 controller, so it simplifies things if you make the dualshock pretend to be a 360 controller. Luckily, there’s a program that does just this:
Continue reading “Use a PS3 Controller on Linux (USB)” »
Platform: Wii U
Published: Nov 18 2012, North America
Publisher: Tomorrow Corporation
Developer: Tomorrow Corporation
3/10 – Little Inferno is an interesting fireplace simulator, a great interactive screensaver, but a terrible game. ♪ Little Inferno just (not) for me. ♪
Continue reading “Review: Little Inferno (Wii U)” »
[ Read the Review ]
Update 2014-11-24: This content should also apply to the PS4 version, Nano Assault Neo-X.
I’m by no means a savant, but here’s some general advice you might find useful in achieving higher scores in Nano Assault Neo:
Continue reading “Strategy: Nano Assault Neo(-X) (Wii U/PS4)” »
[ Read the Gameplay Tips ]
Platform: Wii U
Published: Nov 18 2012, North America
Publisher: Shin’en Multimedia
Developer: Shin’en Multimedia
9/10 – If you enjoy twin stick shooters, you will love Nano Assault Neo. It’s only $10. Get it now.
Continue reading “Review: Nano Assault Neo (Wii U)” »
Platforms: PS3, XBox360, Windows, OSX
Platforms Played: PS3
Developer: Ubisoft Montreal
7/10 – A unique blend of platforming, timing, exploration, and beautiful visuals.
Flow of movement is paramount to this game, and that is when Prince of Persia is at its best: you feel like an agile bad-ass, wall-running, swinging on rings like a monkey, flying through the air, running up walls, and generally gliding effortlessly over the landscape and obstacles. Some timing is required for the correct buttons but it’s fairly forgiving, it’s almost like a platforming rhythm game with some adventure thrown in. It’s quite unique, and when things are going well, it’s very satisfying.
Continue reading “Review: Prince of Persia (PS3)” »
I finally got around to playing the Mass Effect 3 Extended Cut DLC. I was quite happy with the open-ended original ending, but many people were not. This 2GB free download will provide more closure to you if you fall into that category. Spoiler Alert: If you haven’t finished Mass Effect 3 yet, stop reading now. 🙂
Continue reading “Mass Effect 3 Extended Cut (Spoilers)” »
That is a fact. The Humble Indie Bundle V is an amazing package. For a minimum of about $8, you get these games:
Superbrothers: Sword & Sworcery EP (Soundtrack included)
Retro-looking forward-thinking point-and-click. It appears to be a very digestible length (few hours?), has great audio, ensures the impatient won’t get frustrated, and may even bring a smile to your face. 🙂
LIMBO (Soundtrack included)
You are a rather helpless young boy who can jump and grab things. Dark atmospheric puzzler. Very dark. Death is the discovery mechanic.
Continue reading “You Need The Humble Indie Bundle V” »
Nintendo’s conference wasn’t horrible, but it wasn’t amazing, either. And I was really wanting it to be amazing. It was dedicated almost entirely to Wii U, with 3DS receiving an honorable mention. A full 3DS software showcase is planned for the the following day (today, actually). More videos and information can be found at e3.nintendo.com.
- Pikmin 3
Will be launch title. Can target different parts of enemies for deeper strategy. Olimar is pointedly missing but 4 other “leaders” are present, allowing you to control 4 different groups.
Continue reading “E3 2012 Day 2 – Nintendo” »